Sundance video interview-Shaka King
Director Shaka King’s film, Newlyweeds, was included in the Sundance NEXT category for ultra low budget films and secured distribution through Phase 4 Films. Here he discusses the value of participating in filmmaking labs like those from the IFP, making short films, and using Kickstarter to successfully fund the film’s trip to Sundance.
Sheri Candler March 1st, 2013
Posted In: crowdfunding, Distribution, Film Festivals
Tags: IFP Labs, Kickstarter, Newlyweeds, NEXT, Shaka King, short films, Sundance Film Festival, video interview
Indie Game: a distribution case study
This article first appeared on the Sundance Artist Services blog on August 13, 2012
written by Bryan Glick with assistance from Sheri Candler and Orly Ravid
Indie Game: The Movie has quickly developed a name not just as a must-see documentary but also as a film pioneer in the world of distribution. Recently, I had a Skype chat with Co-directors James Swirsky and Lisanne Pajot . The documentary darlings talked about their indie film and its truly indie journey to audiences.
Swirsky and Pajot did corporate commercial work together for five years and that eventually blossomed into doing their first feature. “We thought it would take one year, but it ended up taking two. I can’t imagine working another way, we have a wonderful overlapping and complimentary skill set, ” said Pajot. “We both edited this film, we both shot this film. It creates this really fluid organic way of working. It’s kind of the result of 5 or 6 years of working together. I don’t think you could get a two person team doing an independent film working like we did on day one. It’s stressful at times but the benefits are absolutely fantastic, ” said Swirsky.
According to Swirsky, Kickstarter covered 40% of the budget. “We used it to ‘kickstart’, we asked for $15000 on our first campaign which we knew would not make the film, but it really got things going. The rest of the budget was us, personal savings.” The team used Kickstarter twice; the first in 2010 asking for $15,000 and ended up with $23,341 with 297 backers. On the second campaign in 2011, they asked for $35,000 and raised $71,335 with 1,559 backers.
The hard work, dedication, and talent paid off. Indie Game: The Movie was selected to premiere in the World Documentary Competition section at the 2012 Sundance Film Festival winning Pajot and Swirsky the World Cinema Documentary Film Editing Award . “[Sundance] speaks to the independent spirit. It’s kind of the best fit, the dream fit for the film. Just being a filmmaker you want to premiere your film at Sundance. That’s where you hear about your heroes,” noted Swirsky. “Never before in our entire careers have we felt so incredibly supported…They know how to treat you right and not just logistics, it’s more ‘we want to help you with this project and help you next time.’ It was overwhelming because we’ve never had that. We’ve just never been exposed that,” interjected Pajot
They hired a sales agent upon their acceptance into Sundance and the film generated tons of buzz before it arrived at the festival resulting in a sales frenzy. The filmmakers wanted a simultaneous worldwide digital release, but theatrical distributors weren’t willing to give up digital rights so they opted for a self release. “There were a lot of offers, they approached us to purchase various rights. We felt we needed to get it out fairly quickly and in the digital way. A lot of the deals we turned down were in a little more of the traditional route. None of them ended up being a great fit,” said Pajot.
Several people were stunned when this indie doc about indie videogame developers opted to sell their film for remake rights to Scott Rudin and HBO. Pajot explained, “He saw the trailer and reached out a week or so before Sundance. That was sort of out of left field because it wasn’t something we were pursuing.” Swirsky added, “They optioned to potentially turn the concept into a TV show about game development…As a person who watches stuff on TV, I want this to exist. I want to see what these guys do with it.” The deal still left the door open for a more typical theatrical release. However that was only the start of their plan.
“We had spoken to Gary Hustwit (Helvetica). We sort of have an understanding of how he organized his own tours. We had to make our decision whether that was something we wanted to utilize. Five days after Sundance, we decided we would and were on the road 2 weeks after… Before Sundance this was how we envisioned rolling out…[We looked at] Kevin Smith and Louis C.K. and what they’re doing. We are not those guys and we don’t have that audience, but knowing core audience is out there, doing this made sense,” said Swirsky.
They proceeded to go on a multi-city promotional tour starting with seven dates and so far they have had 15 special events screenings of which 13 were sold out! This is separate from 37 theaters across Canada doing a one night only event. They also settled on a small theatrical release in NYC and LA. When talking about the theaters and booking, they said theaters saw the sellout screenings and that prompted interest despite the fact that the film was in digital release. They accomplish all of this with a thrifty mindset. “P&A was not a budgetary item we put aside and if an investment was required, we would dip into pre orders. We didn’t put aside a marketing budget for it,” said Swirsky. Regarding the pre order revenue, they sold a cool $150,000 in DVD pre-orders in the lead up to release of the film. From this money, they funded their theatrical tour.
While the theatrical release was small, it generated solid enough numbers to get held over in multiple cities and provided for vital word of mouth that will ultimately make the film profitable. The grosses were only reported for their opening weekend, but they continued to pack the houses in later weeks.”I don’t look back at the box office. The tour was more profitable than the theatrical…They both have the benefits, having theatrical it gets a broader audience. It was more a commercial thing than box office,” said Swirsky. “We are still getting inquiries from theaters. They still want to book it despite the fact it’s out there digitally,” said Pajot. “We had this sort of hype machine happening. We didn’t put out advertising. Everything was through our mailing that started with the 300 on our first Kickstarter and through Twitter,” said Swirsky. Now the team has over 20,000 people on their mailing list and over 10,000 Twitter followers. In order to keep this word of mouth and enthusiasm going, the filmmakers released 88 minutes of exclusive content – most of which didn’t make the final cut – to their funders, took creative suggestions from their online forum and sent out updates on the games the subjects of their film were developing over the course of the two years the film was in production.
Following the success the film has enjoyed in various settings, Indie Game: The Movie premiered on three different digital distribution platforms. If you were to try and guess what they were though, you would most likely only get one right. While, it is available on the standard iTunes, the other two means of access are much more experimental and particularly appropriate for this doc.
It is only the second film to be distributed by VHX as a direct DRM-free download courtesy of their, ‘VHX For Artists‘ platform. Finally, this film is reaching gamers directly through Steam which is a video game distribution platform run by Valve. This sterling doc is also only the second film to be sold through the video game service, where it was able to be pre-ordered for $8.99 as opposed to the $9.99 it costs across all platforms. This is perhaps the perfect example of the changing landscape of independent film distribution. Every film has a potential niche and most of these can arguably be reached more effectively through means outside the standard distribution model. Why should a fan of couponing have to go through hundreds of films on Netflix before even finding out a documentary about couponing exists, when it could be promoted on a couponing website?
As they are going into uncharted territory, both Pajot and Swirsky avoided making any bold predictions.”It’s just wait and see. It’s an experiment because we’re the first movie on Steam. We’re really interested to look at and talk about in the future. I don’t want to make predictions…I do think documentary lends itself to that kind of marketing though. We’re trying to not just be niche but there is power in that core audience. They are very easy to find online,” said Swirsky.
Just because they are pursuing a bold strategy doesn’t mean they were any less cost conscious. “The VHX stuff, it was a collaboration, so there were no huge costs. Basically subtitles, a little publicity costs from Von Murphy PR and Strategy PR who helped us with theatrical. Those guys made sense to bring on,” said Pajot. “A lot of our costs were taken up by volunteers. If they help us do subtitles, they can have a ticket event, a screening in their country,” added Swirsky.
They also note that a large amount of their profit has been in pre-orders. 10,000 people have pre-ordered one of their three DVD options priced at $9.99, $24.99 and a special edition DVD for $69.99 tied with digital. While the film focused on a select few indie game developers, they interviewed 20 different developers and the additional footage is part of the Special Edition DVD/Blu-Ray. That might explain why it’s their highest seller.
All this doesn’t mean that any of the dozens of other options are no longer usable. Quite the contrary, they have also taken advantage of the Sundance Artist Services affiliations to go on a number of more traditional digital sites. Increased views of a film even if on non traditional platforms can mean increased web searches and awareness and could be used to drive up sales on mainstay platforms.
The real winner though is ultimately the audience. For the majority of the world that doesn’t go to Sundance or Cannes each year, this is how they can discover small films that were made with them in mind. The HBO deal aside, this is bound to be one incredibly profitable documentary that introduces a whole new crowd to quality art-house cinema. “We are still booking community screenings. If people want to book, they can contact us…We are thinking maybe we might do another shorter tour at some point,” said Pajot.
Here’s to the independent film spirit, alive and well.
Update Feb 2013: The creators of Indie Game have written their own case study discussing the many tools and techniques they used. Head over to their website for the full study.
Orly Ravid August 16th, 2012
Posted In: Digital Distribution, Distribution, DIY, Film Festivals, iTunes, Marketing, Publicity, Theatrical
Tags: crowdfunding, DIY distribution, documentary, game developers, Gary Hustwit, independent film, Indie Game, James Swirsky, Kevin Smith, Kickstarter, Lisanne Pajot, Louis C.K., self distribution, Steam, Sundance Artists Services, Sundance Film Festival, VHX, VHX for Artists
DEALS & DIY: A Film Distribution Duet
*This is Part II of the “If I Were a Filmmaker Going Sundance…”
*Part III to will be written in the aftermath of the glow of the fest.
Sundance 2011, insofar as distribution was concerned, saw a spike on both the traditional sales and the DIY front. 42 deals were done so far and more to come. One difference between this year’s Festival and those of recent years is that several acquisitions were done prior to the Festival and more deals occurred right at the beginning of the Festival rather than taken several days or weeks to materialize. In addition, some of the acquisition dollar figures were bigger than in recent times. There was a definite sense of ‘business is back’ (though mostly still for bigger films with either name directors or cast or both – and this we address below). And DIY is seeing a new dawn with directors like Kevin Smith announcing a self-distribution plan and Sundance’s solidified commitment to helping artists crowdfund (via Kickstarter) and market their films (via Facebook for example) access certain digital distribution platforms (in the works and TBA).
Starting with the deals. So far I counted 42 (one at least was a pre-buy / investment in production) and two so far are remake rights deals.
I only list the deal points that were publicized… meaning if no $$$ is listed then it was not announced.
Deals done Pre-Sundance:
1. Project Nim (James Marsh who did Man on Wire) – sold to HBO for a hefty yet unreported sum.
2. Becoming Chaz – produced by renowned World Of Wonder and sold to OWN (actually we gleaned OWN invested in the film and at the fest Oprah announced her commitment to doing for docs what she did for books via a Doc Club).
3. Uncle Kent went to IFC
4. The Greatest Movie Ever Sold (Morgan Spurlock) – went to Sony Classics.
5. Septien: (Michael Tully) – was nabbed by Sundance Selects
6. Mad Bastards also went to Sundance Selects
Deals done at Sundance according to sections:
US Dramatic Competition:
7. The Ledge: sold to IFC – Low seven figures
8. Like Crazy: (Director of Douchebag) – Paramount for a worldwide deal – $4,000,000.
9. Martha Marcy May Marlene: sold to Fox Searchlight, congrats to TFC Board of Advisor EXP, Ted Hope – 2 mil
10. Circumstance: Participant is funding the release and will (along with the filmmakers) choose a distribution partner, we hope Roadside Attractions.
11. Homework: Fox Searchlight – $3,000,000
12. Another Earth: (Mark Cahill) – Fox Searchlight – a $3 mil deal, with an aggressive P&A as reported and for US and all English speaking territories.
13. Gun Hill Road: Motion Film Group
14. Pariah: Focus Features – $1 mil deal
15. The Flaw: New Video
16. Take Shelter: Sony Pictures Classics
Premieres (‘names’ in films):
17. My Idiot Brother: TWC – $7,000,000 for US and key territories with $15,000,000 P&A
18. The Details: TWC – $7,500,000 MG and $10,000,000 P&A
19. I Melt With You: Magnolia (reported mid-high 6-figure deal reportedly w/ healthy backend)
20. Life in a Day: NatGeo Films
21. Margin Call: Joint deal with Lions Gate and Roadside Attractions – $2,000,000 deal
22. Perfect Sense: IFC
23. The Future: (Miranda July) – Roadside Attractions
24. Salvation Boulevard: IFC
25. The Son of No One: (Dieto Monteil) – Anchor Bay
26. The Devil’s Double: (Lee Tamahori) – Lionsgate – a reportedly seven figure deal
U.S. Documentary Competition:
27. Buck: Sundance Selects
28. The Last Mountain: Dada Films (MJ Peckos and Steven Raphael)
29. Page One: A Year Inside the New York Times: Magnolia and Participant
30. Hot Coffee: HBO
31. Crime After Crime: OWN (this will have an Oscar qualifying run before airing on OWN)
32. Miss Representation: OWN
33. The Black Power Mix Tape 1967- 1975: Sundance Selects
34. Sing Your Song: HBO Documentary Films
Doc Premieres:
35. These Amazing Shadows: Sundance Selects
Park City at Midnight:
36. Silent House: Liddell Entertainment
37. Hobo with a Shotgun: Magnolia/Magnet
38. Corman’s World: Exploits of a Hollywood Rebel: A&E IndieFilms
World Cinema Dramatic Competition:
39. The Guard: Sony Pictures Classics – $1,000,000 deal
Next:
40. Bellflower: Oscilloscope
Not distribution deals per se but Fox Searchlight bought worldwide remake rights to
41. The Bengali Detective
42. TWC bought remake rights to Knuckle.
Please let me know if I missed any deals and feel free to comment in this blog. Of course more may be announced even as this posts and I am on a plane.
So we see mostly name filmmakers or cast but also definitely a few non-names generating deals the details of which are not publicized thus far.
AND NOW ON the DIY side:
RE: SLITTING RIGHTS & DIY: Andrew Hurwitz and Alan Sacks wrote an article in the Hollywood Reporter addressing all the same stuff TFC has talked about before, splitting rights, working and sometimes conflating windows and not settling for bad deal terms when one could do better on one’s own working with consultants etc. It’s nice to see trades addressing this in a context that speaks to more traditional industry players.
THE FLAT FEE MODEL EXPANDS: Distribber (now owned by IndieGOGO) announced a partnership that has been brewing with one of our Cable VOD partners, and TFC Board of Advisor Meyer Schwarztein of Brainstorm Media. Basically it expands Distribber’s flat fee digital distribution offerings to include Cable VOD (and also Hulu). If a film gets onto all key MSOs the fee is set for now to be $9999 and there are prices per platform if a film cannot make it on to any given platform so that one is not paying for a platform or service they are not getting onto. As per the press release: “The films will be presented to audiences on the new “Filmmaker Direct” label; consumers who purchase films on “Filmmaker Direct” will know that 100% of profits go directly to the filmmaker, instead of to a parade of “Hollywood Middlemen.” For more info check out: http://www.distribber.com. My only cautionary note: this is not a great idea for smaller films for which the gross revenues that would not justify the flat fee. One must remember and always know to ask about the splits that the Cable VOD aggregator is getting from the MSOs. They range, to the best of my knowledge to-date, between 30% and 60% depending on company and films. Studios get the higher splits for the obvious reasons. And so one has to do the math. And of course also evaluate MARKETING (which will be the focus on the 3rd and final part of this Sundance Blog series). In any case, we work with both Adam Chapnick at Distribber and Meyer Schwarzstein at Brainstorm and are fond of and trust them both.
BRAND NAME FILMMAKER DIY: Kevin Smith fueled the torch of DIY in his own flame-filled way. He auctioned off the distribution of Sundance Premiere Selection RED STATE to himself and has pre-booked theatres and plans to be his own decider in distribution, sans print ads (Amen). We wish him well but caution his very “old world” production and release budget (4mil Prod & and 2.5mil to release (for prints etc)… immediate launch broad release plan… a slow build never hurt anyone. David Dinnerstein formerly of Paramount Classics and Lakeshore consulted on the release. For more on this topic just search the WWW.
ABOUT THE SHORTS:
DIY Hats off to the Sundance SHORTS filmmaker such as Trevor Anderson and I believe 11 others who are on Sundance’s YouTube Screening Room Initiative with tens of thousands of views. Anderson exceeded 94,000 views as of the other day and has put all his shorts including this year’s HIGH LEVEL BRIDGE on www.EggUp.com which allows him to monetize them via transactional digital sales. TFC refularly refers filmmakers to EggUp and now also TopSpin though our guru Sheri Candler advises TopSpin works better for filmmakers with an already robust following. Whilst Anderson may not be getting rich just yet, it’s a perfect model for a prolific and vibrant filmmaker who is building a brand and getting his/her work out there.
Last but not least, Sundance announces its DIY oriented initiative.
Sundance Institute announced (I’m now quoting from its press release) its “Three-Year Plan with Kickstarter as Creative Funding Collaborator / Facebook® to Provide Guidance to Institute Alumni… A new program to connect its artists with audiences by offering access to top-tier creative funding and marketing backed by the Institute’s promotional support…The creative funding component was announced today with Kickstarter, the largest platform in the world for funding creative projects. A new way to fund and follow creative projects, tens of thousands of people pledge millions of dollars to projects on Kickstarter every month. In exchange for support, backers receive tangible rewards crafted and fulfilled by the project’s creator. Support is neither investment, charity, nor lending, but rather a mix of commerce and patronage that allows artists to retain 100% ownership and creative control of their work while building a supportive community as they develop their projects… In the coming months, Sundance Institute will build an online hub of resources related to independent distribution options, funding strategies and other key issues. The goal is to provide for filmmakers a central location to explore case studies and best practices, in addition to live workshops and training opportunities with Institute staff, alumni, industry experts and key partners. As the first of these partners bringing their expertise to the community, Facebook will offer Institute alumni advice, educational materials, and best-practices tips on how to build and engage audiences via the service…Further development will include access to a broad and open array of third-party digital distribution platforms backed by Sundance Institute promotional support. In the future, additional opportunities for theatrical exhibition will be explored in collaboration with organizations such as Sundance Cinemas, members of the national Art House Project, and others.”
I have been championing festivals getting involved with exhibition since and distribution beyond the festival itself since 2005 and discussed some options and ideas with Sundance staffers last year and am thrilled about this powerful and liberating announcement that so connects up with TFC’s mission whilst having some serious muscle and we look forward to being involved in some way hopefully.
MARKETING IS KING: One thing no one talks about in much detail is MARKETING. Of course the big guns have the cash to buy marketing but the small distribs and aggregators are starting to be difficult to distinguish at times, and yet sometimes distributors do earn their fees by investing real talent and expertise and even money in marketing. So comparing what one can do oneself (if one does not get the big fat offer) with what traditional but small distribution deals bring will be the focus of the 3rd and last post in this series to come after Rotterdam but hopefully before Berlinale.
Over and out for now. Questions and Comments always welcome!
Orly Ravid January 27th, 2011
Posted In: Digital Distribution, Distribution, DIY, Film Festivals, Marketing
Tags: Digital Distribution, distributors, film distribution, Film Festivals, film marketing, independent film, Kickstarter, Sundance
Top 5 Ways to Fail at Crowdfunding
This post originally ran on Sheri Candler Marketing and Publicity’s blog
I am prompted to write this post because I have been hit up many times lately about supporting, advising or donating to various crowdfunding initiatives. Don’t get me wrong, it isn’t quite a complaint because I have been known to support many campaigns by doing any one of these things (ask anyone else offering their advice if they have done any of these things by the way, the answer could surprise you). I do get frustrated by the ones who contact me because they have embarked without thinking through the strategy or they are very close to the time limit and very far from their goal. I thought it might be helpful to list out some ways to fail in this endeavor so you can be sure to avoid these mistakes.
1) You do not already a have a support network online. This is a biggie. I know you’re thinking Sheri, how can I already have an audience and supporters of my work when I haven’t raised the money yet to do my work? Do you have a personal identity built up? Does anyone actually know who you are yet? There are many ways to do this, starting with sharing your knowledge and experiences with people and championing others as much or more than you do yourself. This identity building takes time and should be started well in advance of asking for favors. If you don’t have a strong support network of friends, colleagues and people who enjoy the work you do, do not introduce yourself and your project by asking for money.
2) Your goal is unrealistic. At the moment, the highest amount I personally have seen raised is $30K. That was for a feature and mostly used on principal photography. Most of the other projects I have seen find success are raising under $10K. Crowdfunding is meant to get your project started, get your project finished or be used for something clearly defined like a festival run or your own screening tour. It is not going to be your only source of financing for your feature film. In time, as your audience grows, this could change for you. Unless you have the base of fans mentioned in #1, try raising $5k and see how you do.
3) You do not know who your audience is. In addition to that base of supporters, you will also need to reach those most interested in the kind of story you are telling. Many filmmakers just keep their campaigns limited to targeting other filmmakers. Folks, I don’t know any filmmakers NOT looking for money to fund their projects. While they may love and support you, you must venture out of that pool to find alternate sources for donation. I was asked whether I felt that crowfunding had reached its peak yet. Hardly! Ask any average joe on the street what crowdfunding is and you’ll get a blank stare. These are the guys you need to hit up, the ones who aren”t completely burned out by being bombarded by appeals and who might enjoy what you are doing.
4) Your campaign length is too long. Kickstarter has advised that the most successful campaigns are the shortest. Why? Because you and everyone else you know gets exhausted fundraising for 90 days. The campaign starts off strong (you hope) but somewhere around the 30 day mark it wanes big time! The momentum stalls, people get tired of shilling for you, you get tired of shilling too. Set the goal for 30 days maximum and work it nonstop during that time. Hint: that doesn’t mean your only communication is donation appeals. A reminder or two a day will suffice. The rest of the time, tell us about what you have planned for the project, comment on other conversations, share some useful links. Don’t be a complete pest!
5) Just offer tshirts and DVDs as perks. Nothing meaningful or imaginative. While I usually do not donate based on the perks, but on how well I know the people and how much I believe they can carry off the project, many people are all about the perks. If you are offering the same run of the mill stuff that can be purchased way cheaper at Walmart than at your minimum donation level, you need to think from the greedy donor perspective. I can get tshirts for $5 and a DVD of a film I have actually heard of far cheaper than a donation at the $50 mark. Get creative on what you can give donors that they will actually like, need, and most importantly, talk about. Are you a great cook? Can you do cool magic tricks? Are you a poet (I’m looking at you John Trigonis)? What can you offer your donors that is special to them and won’t cost you much if any money to manufacture?
Anyone else have some mistakes to add? Advice from those in the trenches is always appreciated.
Sheri Candler is an inbound marketing strategist who helps independent filmmakers build identities for themselves and their films. Through the use of online tools such as social networking, podcasts, blogs, online media publications and radio, she assists filmmakers in building an engaged and robust online community for their work that can be used to monetize effectively.
She can be found online at www.shericandler.com, on Twitter @shericandler and on Facebook at Sheri Candler Marketing and Publicity.
Orly Ravid October 12th, 2010
Posted In: crowdfunding, Uncategorized
Tags: audience building, crowdfunding, donors, DVD, fundraising, Kickstarter, support network
TFC Tidbit of the Day 44 Don’t forget the fees and perks
Remember that the platforms you use to crowdfund have fees associated with collection and access to the marketing tools they offer. Kickstarter takes 5% of the money raised and Indiegogo takes 9% (but if you reach your goal by a specified time, they will rebate 5%). On top, there are 3rd party fees such as Amazon payments fee or Paypal fees to receive the money you raised. Then, there are your fulfillment costs associated with the perks you offered (DVD copies, tshirts, etc. & postage for these). Take these into consideration when you are figuring out how much you need to raise so you don’t run short.
Orly Ravid August 19th, 2010
Posted In: crowdfunding
Tags: Amazon, fees, fulfillment, indiegogo, Kickstarter, Paypal, perks
TFC Tidbit of the Day 42 There is a reason it is called a campaign
Ask any filmmaker who has run a successful campaign and he will tell you it was a full time job to get those funds. It is a crusade to exert your goal continuously and strenuously, basically you are bothering and cajoling everyone you know to help get to the goal. You must be committed to doing that to be successful.
Statistically, the shorter the campaign deadline, the faster the funding comes. I know this sounds unlikely, but if you drag out the process beyond 90 days, interest seriously wanes even from those benefitting from the funds. It is just not possible to keep momentum going for a long length of time. Keep it tight and focused.
Remember, Kickstarter’s policy is all or nothing. If you don’t raise your goal amount in the time allotted, you get none of the money pledged. Indiegogo allows you to keep what you raise, but if you raise it in a specified amount of time, there is a rebate on their fees.
Orly Ravid August 17th, 2010
Posted In: crowdfunding
Tags: campaign, crowdfunding, indiegogo, Kickstarter