tfc_blog

Part 3 in our series on understanding social media tools. Find the rest of the series on these links  Mindset ChangeMyths, TwitterYoutube

Facebook is the KING of the social networks (for right now anyway) and, with over 1 billion accounts, there is bound to be some measure of audience for your work to be found there.

Some Facebook stats:

Over a 170 million of the 572 million people who reside in the United States and Canada use Facebook. Europe ranks second in total penetration with 38% of 595 million people using the service. In Asia, Facebook counts just 5% of the 4.3 billion people who live there.

Since this series is geared to basics of getting started or for those who have started, but haven’t progressed very far, I am including this video tutorial [I didn’t make it] on opening up a business (fan) page. You WILL need to have a Facebook personal profile in order to administer a Facebook business (professional) page. If more than one person on your team will be administrating your page, they must first Like the page and then you can choose them as an admin.

A couple of things to think about:

-Are you mainly interested in building this page to show a distributor that you have audience awareness for this film?

-Are you mainly interested in building up audience for all of your work now and in the future?

The reason I am asking you to consider this is it is a little difficult to change the name of your page after it reaches 200 “likes.” Rather than opening a lot of pages and abandoning each one (and the audience you have built) after the film’s marketing push is finished, think about opening one page either for yourself as a professional or for your production company and keeping that audience with you for all of your projects. The way Facebook is set up for search is a little wonky because if someone searches for the title of your film in Facebook search, they may not find it if listed under your production company. But they are improving their graph search all the time and if you do a good job promoting the name of your page on your website, in social ads and in all communications, the chances of people making that connection increase. If you have already opened pages, there is a way to change the name of an existing page, but it isn’t easy if you have over 200 likes. Facebook wants to discourage the practice of building up an audience on a page and then selling it to the highest bidder and confusing those who have liked one page that is then turned into something else.

More on how to request a name change here.

If your only interest is trying to sell to a distributor and have them take over the page, then proceed with setting up under the film’s title. If you have read any of my writing, you will know which route I think you should take 🙂

As for category, you can change this later, but you might choose Company, Product, or Movie as a starting place.

Chances are you won’t be aware of even half the ways you can control and customize your new fan page. Luckily, Mari Smith made a great infographic that breaks it all down for you HERE. I suggest you just print it out and tape it to your monitor!

Ok, so you’ve set up the page how you want it and you’re fairly versed in how to navigate it. Now what?

Create a descriptive cover image. Consider this space the visual representation of whatever it is you want your audience to connect with when they first visit your page and are in decision mode about joining it.

If you want to highlight your current project, make some variation of your key art the main image with a photo of yourself or your logo as the small, profile image. I often refer filmmakers to band and actor pages because they use their cover image to promote their latest work, while keeping their own fanbases.

deathcab FB page

Dwayne Johnson FB

If you want to showcase all that you are involved in as well as what kind of person/company you are, consider a creative montage.

pixar FB

What do you want people to associate with your brand and feel emotionally about joining this page? They will make judgments about it before they have read one word of synopsis and it will be the difference between joining the page and clicking away. Make your cover image something that defines your identity. Dimensions for the cover image on Facebook are 851 pixels wide and 315 pixels tall.

You can hire a professional designer to make your cover images, you can get them made pretty cheaply on Fiverr, or you can try it on your own by using sites listed here.

Facebook guidelines have changed and now images may contain calls to action (subscribe, like our page), contact info (a URL or email address) or references to price or purchase information, while maintaining the 20 percent limit for text overlay, meaning that your text can take up no more than 20% of the image.

Why Facebook is no longer FREE. The company readily admits that it uses its EdgeRank algorithm to restrict your posts to reach only about 16% of your fans in their newsfeed for free. What is EdgeRank? It is the Facebook algorithm that decides which posts appear in each user’s newsfeed. The algorithm hides boring status and post updates, so if your posts don’t attract comments, likes, shares, they stop showing up in your fans’ newsfeeds. Why should you care? In order to keep reaching your fans for free, you need them to take an action on your posts so it stays in their newsfeed. While you could desperately beg them to act, you could also start posting things they would care about and want to share. For more on EdgeRank, see this post.

Say that the majority of your fans have stopped interacting with your page and you want to regain their attention or announce something really important. To overcome the confines of EdgeRank, you will need to have an advertising budget from which to pay for sponsored stories, promoted posts and Facebook advertising. All of these methods are relatively inexpensive compared to pricing out AdWords, newspaper/magazine,TV, radio and outdoor advertising. You wouldn’t pay to reach all of your fans with every post, but it is a good way to push out important content and updates that you want all of your fans to see. As guidelines change all the time, use Google search to look into your best options for using Facebook ads to help build up a following on your page and to direct traffic to your own website or screenings/online store.

Lots of Visuals. As Facebook continues to change its newsfeed optimization, they have recently said photos and videos will take precedence in the newsfeed. This means you will want to post a lot of visually compelling material as it will have more weight with EdgeRank. These could be photographs, infographics, video clips (not hosted on Youtube, hosted on your Facebook page), Instagram images, and perhaps pulling in your Pinterest Boards through a Pinterest app on Facebook.

Post several times a day. The more engagement you have on the page, the more likely your fans will continue to see your posts in their newsfeed (the free way to reach your fans). The newsfeed is constantly updating and if you only post once a day or once every few days, your news quickly disappears. Many of your fans do not visit your page specifically, they only see your posts in their feed so make sure you are updating often.There are tools like EdgeRank Checker that tell you, based on your page’s history, what times of day are best to post for maximum engagement.

Let’s get some fans! An organic and low cost way to start building your fanbase is by inviting your personal friends and family and the friends of your page administrators to like your page. The more administrators you have for your page, the bigger that pool of friends so consider adding several administrators. Note that administrators have power to make changes to your page so be judicious about whom you select for administration and be sure to revoke that power if an admin leaves the production.

Another way is driving traffic from your other online endeavors. If you have a website, Linkedin page, Twitter account, and/or email signature, post a link to your Facebook page on those. Every place that you are communicating with people should have your social channel information. Probably ALL of those people have Facebook accounts, they just don’t know you have a page to join.

Another way is through spending money. While you can complain about this, think about how else you might potentially reach 1 billion users? There isn’t another way that doesn’t involve money and Facebook is no different. What I like about Facebook advertising is you can get so granular about who you are trying to reach. There is much less spending waste here and you can see fairly immediately how the campaign is going and make adjustments.

For instructions on placing Facebook ads and promoting stories, go here.

Use Facebook Insights. Monitor what kinds of posts get interaction and are popular so that you will know what kind of content works best on your page.

This is going to take time, patience, experimentation, creativity and consistency. Don’t start a month before you need to start asking the fans to do something. If you are opening the page as your professional or production company page, START NOW.

The next post in this series will cover Twitter.

June 12th, 2013

Posted In: Marketing, Social Network Marketing

Tags: , , , , , , ,


In the last post, I talked about the mindset change that artists have to go through in order to successfully use social networking. In this post, I want to dispel some myths that people have about how social networking works so that you won’t fall into unrealistic expectations. Other posts include Mindset Change, FacebookTwitterYoutube

social media myth

Myth #1 Social networking is FREE

While it is possible to set up accounts on social channels for free, the expense of time and money to maintain them is not.  To accomplish goals on social channels takes planning, creating compelling content, optimizing it for search engines, and publishing it on a consistent basis. If you plan to have a person dedicated to handling all of this for you, they should be paid. If you plan to have Facebook as your main channel for audience engagement, you’ll need a budget just for promoted posts and advertising to help build up the page and keep in contact with the fans you attract (more on EdgeRank when I cover the Facebook platform). Running social media “campaigns”  of any kind will take money as they are essentially an advertising function (Campaigns are short term efforts meant to have maximum impact. More on this below.)

Myth #2 It works FAST

As anyone who has been active on social channels will tell you, building up a significant following takes time. Lots of time. Everyone starts with zero. If you were planning to use social channels as your main tool for gathering attention for your work, I hope you have already started giving to a community well before you will ask favors of them like spreading the word on your work, attending screenings, buying merchandise, etc. This isn’t a 10 minutes a day kind of activity (contrary to what some social media authors would have you believe), it is an activity that should be ingrained into your creative life starting now.

Myth #3 You won’t need a website, just use Facebook

It is extremely unwise to be completely dependent on a 3rd party site to keep you in touch with an audience. What if that site gets shut down? What if they close your account? What if they change the rules about what you can do with your page/take away functionality? That direct connection to an audience is in jeopardy when you allow a 3rd party to have control over your account. Your website is YOUR online real estate on which you are building your creative empire and you must have control over it. You will want to control how it looks and how it functions as well as collecting data on your online efforts and on your supporters (email, location, interests etc). While you will use certain social tools, first and foremost you must have a site that is under your control and from which you can make money.

Myth #4 An intern is fine to handle it

Would you let an intern speak for your production on Entertainment Tonight or in the New York Times? Social media channels have a global reach and are cataloged in search engines to be found at any time in the future.  Anything published from your social accounts represents YOU and your work. Letting just anyone speak for your brand is not a good idea. The best person to let loose with that kind of responsibility is not your 23 year old intern just because she is “good at Facebooking.” That isn’t a knock on 23 year old marketing professionals because, if they have business training and marketing skills, they are definitely a great member for your team. Social media is really many things wrapped into one: marketing, customer relations, media relations, crisis management, and branding. It will probably take a small team of professional people working from inside of the production (as opposed to hiring an outside firm) to find long term success using these tools. If you entrust a member of the production, intern or otherwise, with this responsibility, make sure your social accounts use your company’s email and everyone has access to the passwords. Otherwise, you could wind up with no access to these accounts if and when that person leaves.

Myth #5 Social media works like advertising

Unknowingly, you may be using your social channels like advertising. Advertising puts out one way messages designed to interrupt the widest audience as possible usually to sell something. It is a paid tactic where the receiver has little choice but to be interrupted from what they are trying to do (watch a TV show, listen to music, read an article, drive in traffic etc). Advertising is about pushing a message with little regard for those who hear it.

Social media is a pull tactic. Rather than interrupting people with messages they don’t want to receive, social channels enable people to give their permission to speak to them by following your page or your account. They expect not only to hear from you, but to speak back to you and they expect you will listen and respond. A dialog, not a monologue. Also, they follow you based on things you share that are valuable to THEM, not just to you. Advertising doesn’t listen, or require any dialog. It is a one marketing tactic of several you can use, but don’t confuse it with what people expect on social channels.

You may use the term “campaign” to speak about using social channels to advertise your work, but social networking is not a campaign. Social networking is a long term, ingrained activity that professionals now have to incorporate into their lives. A campaign is a short term effort meant to drive toward one specific goal and definitely involves spending money to make sure that campaign is heard.

In actuality, any place online where information can be published, commented upon or shared is considered social media. That pretty much encompasses the internet. Now that I have outlined over the last 2 posts how to approach your efforts on social channels, the next few posts will dig into the main 3 sites commonly referred to as social media being used by most people; Facebook, Twitter and Youtube.

 

 

 

 

 

June 5th, 2013

Posted In: Facebook, Social Network Marketing

Tags: , , , , , , , ,


For the next several weeks, we will feature information for filmmakers who want to get started in using social media for their personal career and for their projects. These posts will be very basic in nature as we have realized that many members are confused/apprehensive/non tech savvy and we want to encourage them to be excited and proactive about sharing their work with an audience. At the heart of all social network marketing is the authentic, human need to connect and communicate with like minded people. This first post will prime you for the mentality change you need to succeed in using social channels. Quick jump to subsequent posts MythsFacebookTwitterYoutube

Changing the mindset and finding the time

Before starting with questions like which is better, Facebook or Twitter, we need to recognize that the whole idea of sharing online and communicating directly with an audience takes a monumental shift in thinking. While it was the accepted norm that an artist would be separated from her audience and expected to create away from the public eye, only allowing them to see the work when it was launched into the market, this is no longer the case. Artists, and all people and companies really, are now expected to be open, accessible and willing to speak with the public.

Whether one agrees with this expectation is immaterial, it is a fact and those unwilling to accept it are quickly falling behind. Are there well known artists who haven’t accepted this, who still enjoy popularity despite being inaccessible? Yes, for the time being. But 99% of artists reading this post do not fall into that category and cannot compare themselves to these personalities. Even within that category of artists, there is a changing mindset with very prominent directors (ie., Ron Howard, William Friedkin, Darren Aronofsky, Spike Lee etc), cinematographers (Roger Deakins, Matthew Libatique), producers (Frank Marshall, Dana Brunetti, Gale Anne Hurd) and screenwriters (John August, Craig Mazin, Roger Avary) actively using social channels on a consistent basis. If they can find time in THEIR schedules, so can you and you must.

audience shouldn't be disposable

Ending the disposable audience mentality

Every project you make is a startup product, but meant to further the whole of your career in the future. Your body of work should build on itself, growing in experience and helping to push out to the wider world with each successive project . However, it is a mistake to think that audiences also have to be looked at as a new startup with each new project. I would like to do away with the practice of discarding the audience after a film has run through its release windows. This goes for artists as well as distributors. It is extremely wasteful and even rude to court an audience for a period of time and then drop them only to start up again in a year or two or to regard them as mere receptacles for your one way advertising messages. The audience is growing used to expecting access on a near constant basis with brands (if you are an artist, you are a brand) and your brand needs to be more than a logo. It has to be a personality, an identity, it has to show the world what you believe if you expect any loyalty or relationship.The days of viewing your audience as some abstract entity or eyeballs with wallets are over and the days of thinking that all you have to do is make great work and it will just be found are over. Artists need to start cultivating their own audiences for a sustainable living.

Starting from Open, Random and Supportive*

Closed, Selective and Controlling. This is the mindset we have been used to in most aspects of the arts and in business. We have been operating mostly away from the public, hidden behind a logo and faceless entities we hired to speak for us (distributors, managers, agents and publicists). We listened to selective voices and we allowed only a selective group behind our closed doors of creation. We controlled all access in how our work was seen, experienced and who could talk about it or share it. This is NOT the world we live in any longer.

we're open

We need to open ourselves up to meeting all kinds of people and listening to all kinds of voices. Openness helps us grow. Be Open in accepting that this change in how people communicate has already happened, no matter how much you wish it hadn’t or how much you think it is just a phase. A major change in human communication has happened and the days of closed, selective and controlling are not returning.

Accept Random information. There is an endless supply of information streaming at us every day and the answer is not to cut yourself off from it. Learning to filter the noise, analyze the random in order to find the relevant is becoming a human skill that we will need in order to evolve and survive. Our children are already learning to do this, we need to catch up.

The Internet operates best in an open environment where sharing information, educating people, and building a large number of connections breeds success. Rather than thinking from greed and competition, think about how much faster you can grow your success by being Supportive of others and giving instead of only figuring out how to take from them.

Social channels are only tools

No matter which channels you choose, know that they are only tools to help accomplish your goals. When evaluating the tools, be realistic about the strengths you are going to bring to them yourselves. If you aren’t much of a writer, blogging probably won’t be a good tool for you I don’t care how much people say you should blog. Having a poorly maintained blog is worse than having no blog. If shooting video or photos is more your speed, then using Youtube, Instagram, Vine etc are tools on which to concentrate. If you would rather engage in short, pithy dialogue, Twitter will be your best tool. Not only will you need social accounts, you will need to populate these channels regularly. If you pick a tool that is torture to maintain, you won’t do it and you won’t accomplish much with it.

Goals to accomplish**

One goal for artists is to secure funding and one of the biggest opportunities in funding art projects is crowdfunding. You know what is at the foundation of successful crowdfunding? Having online connections with a core group of supporters.  Crowdfunding can help you expand an audience, but it is extremely rare to have a successful campaign starting at zero connections. If you don’t have an active presence online, it will be exceedingly difficult to raise money this way.

Another goal is industry networking. I haven’t met a first time or unknown filmmaker yet who didn’t say they wanted their work to be a calling card to lead to future work. While you can tour the festival circuit or hit all of the pitchfests in hopes of making industry connections, you can also accomplish this by following prolific industry executives online and interacting with them in a valuable way. Valuable in this instance meaning how you show your value to them, not how they can be valuable to you. We’ll talk about adding value in subsequent posts.

Reaching a group of interested people. While you can do this only through releasing remarkable work, you can do this on a daily basis as well. In sharing what drives you artistically, professionally, you can pull in those who have the same sensibilities as yourself. You can also be a catalyst for meaningful dialog and change. If the thing that drives you as an artist is to raise awareness or give a voice to the voiceless through your work in a visual medium, you can do the same thing on social channels every day. You can mobilize communities and create change.

In the next post, I will talk about the main myths behind social network marketing and you may recognize a few that you believe to be true. In subsequent posts I will highlight the main social channels in use today. Bear in mind that new channels are being adopted and existing ones are being replaced every day. Also there are near constant changes to the capabilities on existing channels. Such is the challenge to using these tools, but the core of what you are trying to do with them is not changing. Connecting and relationship building with an audience will become a cornerstone of your creative success no matter what online tools you use.

*based on this talk from Thomas Power.

**based on Jon Reiss’ 5 goals common to filmmakers when releasing their work

 

 

 

May 29th, 2013

Posted In: crowdfunding, Marketing, Social Network Marketing

Tags: , , , , , , , , , ,


Today we have a guest post from filmmaker/educator Kyle Henry 

Someone told me years ago that sex sells.   Unfortunately, when I started making my anthology of short sex tales feature FOURPLAY four years ago, I thought that if a little sex sells then A LOT of sex would REALLY sell.  Although the director side of my brain was motivated by a lot of high-minded reasons (e.g. showing sex as a positive force; providing understanding for characters participating in “deviant” sex acts; rescuing cinematic sex from titillation for catharsis), the producer side of my brain thought that by providing a product that would fill a need (e.g. an adult explicit film about sex that isn’t porn) somehow axiomatically would pull off a hat trick of making a profit AND getting away with subversive cultural critique.  Well, we’ll see about that later part because just finding distribution has been a long and winding road depending almost exclusively on our persistence and ingenuity.  Both were needed to prove the film’s potential to a very risk averse market for narrative NC-17 equivalent films dealing with sex even in our libertine digital age.

FourPlay poster

We didn’t start out five years ago making FOURPLAY thinking this would be such a struggle.  I’ve always been interested and motivated to tell stories that challenge dominant frameworks of understanding.  It’s the old activist in me still rearing its authority challenging head, but I thought that our four tales, which were mostly comedies, would hit that sweet spot of entertaining subversion.  First word of warning:  be wary of thinking your milieu of friends is representative of the general public as a whole. 

Turns out, I live in a bit of a freak bubble.  Now, there’s nothing wrong in making your work for yourself and your friends, just try to be aware how large that base is and don’t fool yourself that everyone is going to love your gang-bang heretical bathroom farce (e.g. our Tampa segment) or your cross-dressing sex-worker meets quadriplegic man for spiritual union melodrama (e.g. our San Francisco segment).  I was very lucky to find grant money from the Austin Film Society, the wickedly funny producer Jason Wehling who likes doing things on the very cheap, and support from patron angel executive producers Michael Stipe and Jim McKay, who lent monetary and name support to the project via their C-Hundred Film Corp so we didn’t come off as complete yahoo wackos.  Second word of warning:  if you’re going to make a subversive work that will challenge the body politic and marketplace, make it on the cheap!  All of these factors, plus the extreme desire to never again dip into my credit cards to make films, lead us to keep the budget under six figures, which gave us the ability to be not too desperate and come up with alternate strategies when hit with the brick wall of distributors saying “no thank you.”

Well, we were a little desperate in the beginning or perhaps a little too “creative” in our distribution thinking.  There is a distributor out there who will go unnamed whose major selling point to filmmakers is a transparent “back-end” for their on-line sales of both DVDs and streaming content.  That means when someone buys your content, you instantly see the sale by logging into their producer portal.  We had the “clever” idea of releasing three of the four shorts that comprise FOURPLAY at both festivals and online as we finished them, with the idea being we’d make a little scratch along the way of production.

Production of the four shorts was strung out over the course of two years, basically whenever I had breaks from both teaching and editing, which I do also concurrent to directing to make a living because I don’t have a trust fund.  Third word of warning:  if you want to make subversive independent cinema in America have other skills that pay the bills or have a trust fund. No one that I know who is making this kind of work (and I know A LOT of filmmakers) is making a living exclusively from their directing projects.

Getting back to this unnamed distributor. After we finished the first short, our San Francisco sex-worker segment which premiered at Outfest in 2010, we signed up with this distributor and started streaming the segment.  It was gratifying to see the hundreds of sales rack up on their “open architecture” site, but it was frustrating and irritating beyond belief never to get a check from them.   One quarter, then two quarters went by with no payment.  Emails and letters were sent, never to be replied to on their part.  Finally, I had to get a lawyer friend involved, who luckily I met after making Room in 2005 and would only charge me poverty charity rates, but I still sunk around $500 that I didn’t have into legally harassing said distributor to get first payment and then rights back to the project when they never paid up and were flagrantly in breach of contract.  Fourth word to the wise:  have an entertainment lawyer friend!

Turns out, this distributor had not paid a lot of people. One filmmaker friend of mine literally had to march into their NYC offices and camp out in their lobby, refusing to leave until he got a check from them, or so the story goes.   Fifth word to the wise word:  always ask your filmmaker/producer friends for the straight dirt on a potential distributor before signing a deal.  I wish we had done more research before falling for their “because you see it on our site you’ll definitely get paid” baloney.  Digital transparency doesn’t equal material cash.

The second segment, our gang-bang farce in Tampa, hit the festival jackpot of premiering both at Cannes’ Directors’ Fortnight 2011 and Sundance 2012.  This raised the project’s artistic street cred, but … as our most explicit, outrageous and heretical segment, I think it scared off any distributor that might have been attracted by those festival laurels.  It has a lot of cock on display, fake prosthetic cock, but still enough showing to scare both the horses and the largest and most profitable online distributor of streaming content, who will also go unnamed.  Luckily we have a friend inside said organization who took a gander at the film and told us straight out “too much cock” so we didn’t waste time or money trying to alter the work or submit via an aggregator.

The final anthology feature with all four segments premiered at Frameline last summer, and again I threw a final curve ball to another potential type of distributor, those who specialize in LGBT content, by including a “straight sex” and a lesbian bestiality segment.  Granted, in the “straight” segment a couple conceives in a gay video porno arcade, and our bestial segment is more about sublimation than doing the nasty with doggie, but it didn’t help anyone narrow down who would be interested in our film.  It’s seems we had something to both interest … but also offend everyone.   So, another string of no thank you’s from everyone, and I mean everyone, as we played the festival circuit throughout the summer and fall in 2012.

FOURPLAY still

By early fall, I knew if anyone was going to want to see the film, we had to find a cheap way of getting some reviews and attention to back up our assertion that the work would gain enough publicity and digital markers to direct traffic to at least our own DIY efforts (e.g. making a self-produced DVD available off our site, streaming via Distrify, et al) … but just maybe one of those no’s would become a yes.  Going back to my activist days, I hired two former student interns to put together a database of every independent cinema in North America that had screened NC-17 content in the last few years.  We then sent out e-mails to around 300 theaters, followed up with phone calls, mailed press-kits/dvds to 100 theaters who expressed interest, and persistently bugged for over five months a narrow set who didn’t say no out-right to end up with the twelve who screened the film either as full week (e.g. Austin’s Alamo Drafthouse, Denver’s Sie Film Center), multi-night (e.g. Portland’s Clinton, Seattle’s NW Film Forum, Chicago’s Siskel) or one-off runs (e.g. LA’s Egyptian, NYC’s LGBT Center, Longbeach’s Art Cinema).  Since all prints were digital, I either delivered on Blu-Ray, DCP or QT file, all generously discounted by a very cheap institutional FedEx rate, one of the perks of academia.  Finally, my partner Carlos Treviño is not only the brilliant writer of three of the four shorts, but is also a talented graphic designer who designed not only our DVD case but also our web-site, based on a great (and highly discounted) poster designed by filmmaker/designer Yen Tan.  I’m also an editor by trade, so I designed the DVD.  Sixth word:  directors, have some skills and partner up with people with skills beyond directing! Doing everything in-house is A LOT cheaper than hiring a bunch of free-lancers.  In all, we spent around $15K to do our limited theatrical and first batch of 1,000 DVDs, which also includes the cost of me traveling for Q&A’s to all twelve venues.

One of the biggest line-items was hiring a real publicist for theatrical, Matt Johnstone, who also publicized the festival launch of both the San Francisco segment at Outfest, the Tampa segment at Sundance and the final feature at both Frameline and Outfest in 2012.  Matt was with the project for almost three years from that first festival launch and became quite invested in selling the project.  We wisely chose Austin, my former hometown, as the site to launch our theatrical tourSeventh word:  build from your base, which doesn’t have to be NYC or LA.  I got the idea from the way Rick Linklater built distribution for both Slacker and many years later Bernie.  By opening in Austin, we got both huge feature articles in both the daily and weekly, but also great reviews (not a guarantee, but I was thankful) and additional TV and radio interviews.  It was about as saturated of media coverage as we were ever going to get and it paid off not only with a modest box-office to help immediately repay some of the debt I had incurred, but also we instantly showed up on Rotten Tomatoes with two boffo reviews!

This is where persistence comes into play.  Everyone told us that doing theatrical was stupid for a no-budget sex-film, but in this day and age you still need reviews and digital ink from reputable sources to get anyone to want to see your film on whatever platform you end up on.  I couldn’t blow a lot of money on it though.  Filmmakers routinely spend $30- $50K hiring a booker, paying to four-wall and hiring a publicist for LA and NYC markets only for the privilege of reviews.   I did this in minor-markets for a third to a fifth of that cost to accumulate markers from decent sources, although not the NY Times, but there’s no guarantee the Times would’ve liked the film anyway.   These great reviews attracted the attention of a person in the DVD division of TLA Releasing, one of those distributors who said no last year, but because the film was proving itself in the market-place of ideas, now was interested in re-selling our DVD.  Because it cost them nothing to manufacture, and no advertising on their part, we were able to negotiate a decent straight up purchase of a sum of DVDs that instantly repaid me what I spent to manufacture the first 1000.  Up on their site, pre-sales were available before the end of our theatrical, so press attention continued to drive up sales, allowing us to sell them another batch of DVDs that now has put us into profit on the DVD before its official release date.  That certainly wasn’t the case for my first feature ROOM’s DVD deal.  Finally, I think it just made sense for TLA, one of the major distributors of LGBT content, that the film was getting spotlighted for it’s LGBT boundary pushing creds and whatever negatives there were with varied content wouldn’t undermine the major critical take-aways they could sell.

Finally, our publicist came up with the great idea of selling TLA on VOD rights also, since we were doing a press-release for the DVD launch and all traffic could be directed to one site.  Again, this was a win-win situation for the distributor, as it required almost no work on their part, guaranteed sales, and provided us with the legitimacy of having a one-stop-shop on a press-release so sales could be maximized through focusing on one link in reviews instead of confusing consumers by sending them to multiple platforms. The legitimization we earned through good press during our limited theatrical lead to confidence being built that there actually was an audience for our weirdo film and gave everyone publicity ammunition to prove this assertion.  No one was going to make this happen for us, we had to do this ourselves, and that’s my Final Word of Advice:  DIY is here to stay for independent filmmakers.

When I first got into Sundance and Cannes in 2005 with my feature Room, I thought I had “arrived” and that upon being purchased by an international sales agency the film would sell itself.  Although Celluloid Dreams poured a decent amount of money into sales, publicity and advertising to sell the film to various markets, the experience taught me that your job as a filmmaker is to CONSTANTLY sell your film once its made, no matter who picks it up or in what form for distribution.  Distribution and sales companies are like roulette tables.  They put down many chips on the table and if the ball lands on a number, all the other numbers lose, and the company will naturally follow a winner to the exclusion of all the “losers.”  You want your film to win by being seen and, ideally, also make back a bit of you and your investor’s money.  By keeping my production costs low, but producing my work with a combination of grants, crowd-source funding, and small investments from what I’d deem as “patron” investors who are far more interested in whatever “cause” my film is promoting than in returning a profit, I had the flexibility to be persistent.

That persistence was also fueled on the cheap, with: dogged interns who gained valuable insight into the distribution process while not breaking my bank; through a long six-month booking process that allowed said interns to work for cheap because it was only part time while they worked their real jobs to survive; through my academia network, which built relationships with presenting non-profits in every market to build audience and outreach for discussion on issues surrounding sexuality just like a doc filmmaker would organize; and through building long terms relationships with professionals who are also friends, like our publicist, our producers and my lawyer, who stick with me and the film on bargain rates because in some way they support me and the work as a team.

This has been the real hat trick, not only finding distribution and some sort of on-line home for an NC-17 equivalent film, but continuing to build long term relationships with other creatives who might be down for yet another subversive adventure when the next film inspiration strikes.

 

FOURPLAY is now available on DVD/VOD streaming from TLA here http://www.tlavideo.com/gay-fourplay/p-350944-2

FOURPLAY official web-site http://www.fourplayfilm.com/

Kyle Henry is a filmmaker, editor and educator.  His narrative feature Room debuted at Sundance and Cannes’ Directors’ Fortnight in 2005.  He is also the editor of the Emmy Award winning 2011 documentary Where Soldiers Come From, as well as this year’s SXSW premier doc Before You Know It.  He currently teaches film production at Northwestern University.

May 15th, 2013

Posted In: Digital Distribution, Distribution, DIY, Film Festivals, Marketing, Publicity, Theatrical

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , ,


Just prior to SXSW, I was contacted by a new digital distribution outfit called Devolver Digital Film who were launching during the festival. I rolled my eyes as I opened the email because frankly, digital distributors are becoming a dime a dozen and few offer anything that differentiates their services. Yes, they are all non exclusive, but most do not have much to offer in the way of audience recognition of the platform.

Film distribution in some fashion isn’t difficult to obtain anymore…but getting an audience to know a film is available, actively seek it out AND getting them to watch it is another story. So, I was intrigued to find out that Devolver is planning to help solve that problem. Devolver Digital Films is a company expansion out of video game publishing and distribution. Devolver is primarily known for the Serious Sam series of games and their success within the video game industry coupled with founder Mike Wilson’s filmmaking interests lead to a desire to use the same successful game marketing techniques for independent films.

The company’s first title, Cancerpants, is described as “a story about life, love, and a young woman’s journey with breast cancer.” Cancerpants is currently available on VOD networks Verizon and Frontier, and will reach Comcast, Cox, Cablevision, and Dish Online on June 4th. Local theatrical screenings are planned for May 30th in several cities including Grass Valley, CA (hosted by the filmmaker), Los Angeles, Austin, Houston, Oakland, and New York City.

Cancerpants film

I spoke with Andie Grace, VP of Acquisitions, and Mike Wilson, Partner and filmmaker, to hear what lead to Devolver’s foray into independent film distribution and what they plan to offer that other digital distributors don’t.

AG: “The experience that motivated the creation of Devolver Digital Films comes from the games space.  Mike is also a filmmaker and he knows what it is like to run up against the wall of getting distribution. After spending years of making the film, getting your own network together, hitting the festival circuit and landing a distributor and then they put it out, but do little to support it. Devolver Digital would never put out a game that way and now there are so many films on the digital shelves too, a small film that is great could do a lot better with a little help.

When a filmmaker’s own network is exhausted, they themselves are exhausted and ready to move on to another project, they just need a partner to be interested enough to work the title and we saw it as a niche to be filled.”

SC: “Speaking of a niche, does Devolver have a niche audience that they are serving with films? My main problem with film distributors is they don’t really have an audience for their company. They are used to speaking to other businesses (exhibitors, video stores, broadcasters), but not speaking directly to any audience for their titles. Their titles are so diverse that they don’t even really know who is watching. Will this be a unique aspect for Devolver? Is there a Devolver audience?”

AG: “Genre fans definitely stick with a label because of what the label brings them. This is definitely true in the games space. We now have many gamers saying ‘What is my favorite game label going to do with movies?’ So our aim is to keep that fanbase alive and choose films we think they will like.

A lot of counter culture films are coming our way and I definitely look at those films and say ‘I know where to find people who will like this, I know how to organize events around this.”

MW: “Our brand will be built on films that we believe we can make bigger than they would have been without our help. Decisions on films will be based purely on what we think we can do with the network we already have in place. It won’t be according to genr. Inevitably everyone wants us to do films that are considered ‘gamer’ fare.  But people who are outside of the gamer world don’t realize that gamers aren’t only into zombie movies or sci fi movies. The independent gamer tends to like lots of independent entertainment. Independent music, independent films, they tend to look a little further past the mainstream. More interesting, less predictable.  So that is what we will specialize in.”

SC: “Is there something that the filmmaker has to bring with the project? Do they have to have a certain mentality? Do you want the filmmaker to be an active participant in marketing his/her work, or are you fine with them leaving it with you to make it successful?”

MW: “There are 2 kinds of filmmakers. Those that are exhausted from making the film and just want someone to take care of the rest for them.  Some of those are very good films, but there is no promotional hook, and no niche we can tap easily. If they just want it out there, use our service to get it into the world, we’ll put it out for you and you can move on with your life.”

AG: “But we regard this as a partnership. We amplify what they have already started doing on their own. Anyone who wants to just turn tail and walk is probably not going to work well with us. Now, we do understand that by the time the film is ready for distribution, the filmmaker has already exhausted their network and they have done all they know how to do with their Facebook page or Twitter account and they need someone to help them, do it with them. It’s better for them to stay present, be there for the interviews, help craft the story, and use the opportunity to build their own brand as a filmmaker by working with us in a promotional partnership.”

SC: “What will be the range of services Devolver offers? I was thinking it was just digital distribution platforms, but you are working with Tugg to do events too?”

AG: “We will offer cable VOD and internet VOD right now. Being from the games world, we also have our eyes on gaming consoles. We will talk about the total distribution strategy based on the film. It may include using tools like Tugg to do some live event screenings rather than spending time exclusively on the festival circuit. Events can help power the VOD sales.  We also will talk about the marketing and publicity, some of the more traditional tactics. We will motivate our own networks to help with promoting screenings. By having the film on VOD when it is in theaters, we can get it highlighted in the ‘in theaters now’ sections of Amazon Instant and such.”

MW: “We are going to be direct to the platforms when that is possible, but until we build up our catalog, it isn’t realistic to think we will be big enough to negotiate direct deals with the bigger players.  With our zero overhead, we will be competitive with the percentages we take even when a third party is involved.  Plus, we’re going to help promote it which should make the revenue bigger than it would if you went through an aggregator who isn’t doing that.”

devolver logo

SC: “Do you take rights over the film or do those stay with the artist?”

MW: “We wouldn’t take all rights like broadcast network rights, or international rights at the moment. But to the extent that we do put time in to exploit on certain platforms, we want exclusivity on those. It is just bad business for everyone if you have several companies pitching the same film. As a filmmaker, I know there are distributors who want to take all rights just in case in future they want to do something with them. That is not the case with us. Our reason for existence is to avoid that scenario, we have all experienced it as filmmakers ourselves.”

“We do ask for a minimum of one year with options to extend. Most cable operators do want a 5 year minimum. We have found on the games side that there are opportunities for digital bundles and we will want to include our films in bundles without having to keep going back to ask permission. We aren’t going to be releasing 30 movies a month or anything. The films we do have are precious to us and we will be working harder to make the small amount work for us and for the filmmaker.”

SC:”Advertising and promotion aren’t free, they often make up the majority of any kind of film release. Is this a service deal agreement where the filmmaker fronts the money for Devolver to spend or is this more like a traditional distribution situation where Devolver will front the money and recoup from revenue before the filmmaker sees any profit?”

MW: “This won’t be a six figure M&A budget. It is more like soft dollars from us in our organization and network of already existing connections. This is what helps support our games as well.  Filmmakers will also be expected to help each other when they are on our label. So anything we provide from this network is just the cost of us doing business and we provide that.”

“Then, if there is an opportunity to buy into a promotional program or whatever, we’ll agree it with the filmmaker and write the check up front and share that cost. If the filmmaker gets a 60% split with us, we share the cost of the promotion.That’s the way we work in games too, it is purely situational. To the extent that they want to be involved, the filmmaker will sign off on any promotion we want to participate in and they will know the whole cost.”

“Another thing we feel is important is being completely transparent. If we do have to go through another distributor to get to a certain outlet,  I will forward every royalty statement we get from that distributor so that the filmmaker knows what the revenues were. There has just been too much damage done by ‘Hollywood accounting,’ I use that term to mean all entertainment. The games industry is as bad as any.  The little things we can do to remove any doubt about whether we are on the filmmakers team, we will do. The world may not need another VOD distributor, but one thing we will provide that others do not is transparency.  There is always room for that.”

SC: “When is the best time for a filmmaker to approach you? In preproduction? Production? Post?”

MW: “I would say in post. We’re not a production company and we aren’t trying to influence the outcome of a movie. We can’t really have a conversation about a film until we know the level of quality it will be.  Most of the people we are talking to are in fine cut or have a festival version that they still want to trim.”

AG: “We are having conversations now with people who are in post and it is pretty obvious who their audience is.  We are also talking to people who are not going on the festival circuit, they are launching straight into distribution.”

MW: “We have many dream producers coming to us who get this online promotion stuff. We want to network them all together and help to promote each other.”

SC: “How will you bring them together?”

MW: “Google Hangouts I envision. I want just these producers who all have great ideas and are on the same label to get together and brainstorm with each other. Their films are all coming out near the same timeframe so I think some great creativity and excitement will come from it. I don’t think they imagine for a minute that helping someone else will hurt their own projects. It just makes their own network bigger, by aggregating everyone’s together.These are all young, smart, tech savvy producers who want to learn from each other.”

SC: “Well, that is definitely a differentiator for Devolver! Most distributors don’t bother themselves with bring together the filmmakers  to help work with all the projects in the catalog. It means you really want to work with filmmakers who are giving, tech savvy and want to help make everyone’s work successful.”

MW: “The filmmaking process just sucks everything out of you, you are totally exhausted when finished and often you are the last man standing. The crew disappears after the wrap party. It will be great to have a company that knows this, pulls together a group of filmmakers in the same situation about to release their films and supports everyone.”

“It is really fun to be coming in at a time when we aren’t having to undo our skills. You go to industry panels where these veteran people are completely unsure of what is happening and frustrated at having to relearn everything because they are used to doing things in a certain way for many years. For us, it is exciting because it is wide open.”

I will be keeping an eye on this young and enthusiastic company. If you have a project you would like to approach Devolver Digital Films about, contact Andie Grace:

films [at] devolverdigital dot com

 

May 9th, 2013

Posted In: Amazon VOD & CreateSpace, Digital Distribution, Distribution, iTunes, Netflix

Tags: , , , , , , , ,


a guest post by Michael D. Akers

The world of distribution is changing constantly with the decline of DVD and the fragmentation of digital platforms.  The challenges are even greater when you turn to the international marketplace.  Like many filmmakers, we turned to a foreign sales agent to exploit the rights for our latest film MORGAN.

While we are going to use the word “agent/agency” in this article, we believe that inter-changeable terms could include Producer’s Rep, Distributor, Aggregator, Consultant, etc.  Because, as we see it, these are the middlemen who can completely destroy you by failing at their intended purpose:  to make you a profit.  Many of these companies operate under the “more is better” practice where they will take on hundreds or thousands of titles so that the law of averages puts money in their pockets.  While that may make sense for them, it makes no sense for the indie filmmaker.  After all, we’ve taken all the risk.

A few thousand dollars one way or the other can determine when (or IF) we get to make our next films.  We count on the expertise and diligence of these agents to get the best possible deals.  We need them to be sharks.  Our particular agent promised us high returns across more territories than we were capable of getting for ourselves.  All the agent wanted was a commission.  Sound too good to be true?  It was.

court legal gavel with crumpled cash

So what happens when you have signed with an agent who is not marketing your film effectively, who is not selling your film for amounts that you feel comfortable with, and/or may not be trying to exploit your rights at all?  Obviously you call them and try to work it out because, after all, you are supposed to be working together to make money for each other.  But let’s suppose your agent is a total [expletive] who doesn’t even know what a deliverable is, and you want to terminate your relationship.  You turn to your contract to see what recourse you have. If you feel really convinced you are right, you attempt to terminate it.  That is what we did.  And this is what we learned from suing our foreign sales agent to terminate our agency agreement.

1)      ARBITRATION CLAUSE.  Chances are that you have some kind of clause that may spell out how both parties are to resolve a dispute over the contract.  You probably have never given it much thought.  I know we didn’t.  We had blindly accepted the language as standard, figuring the mere threat of arbitration was a deterrent from the proceeding itself.  But, as our dispute rose to epic levels and arbitration became necessary, this paragraph became our master.  Also worth noting, we found out that generally you cannot go to court if you have an arbitration clause (possibly if both parties agree, maybe) because a judge will send the case back to arbitration, ruling that the courts have no jurisdiction.  This goes for appeals as well.  Generally, courts will not hear appeals of arbitration cases.  Nor will the:

2)      ARBITRAL BODY:  Look at the arbitration clause:  Does it specify who the arbitral body is or under which state’s laws the contract will be interpreted?  Does the prevailing party have the right to collect attorney’s fees?  You may find, like we did, that we should have really spent time on this paragraph.  We knew nothing of the arbitration company.  Did they like indie filmmakers?  Were they studio oriented?  How much do they charge?  What are their rules of process?  You will be BOUND by these rules if you go to arbitration.  Take the time to look up the company in your contract.  Ask around.  Had we looked into any of those questions, we would have NEVER agreed to use our arbitral body because of:

3)      THE ARBITRATOR.  The arbitrator is an attorney working somewhere in the entertainment industry (hopefully).  You and the opposing party receive a list of attorneys to select from, along with their resumes.  It’s not really possible to see what other cases they worked on or how they ruled in those cases.  Your attorney may be able to find out more information about them, but it’s pretty tough.  In our case, both parties agreed quickly to one arbitrator.  This is great because we wanted the case wrapped up as soon as possible so we could get on with exploiting our film.  No such luck.  Upon meeting an arbitrator, you will immediately ask yourself, WHY would an attorney sign up to do this?  Answer one:  to bill you.  Constantly.  The arbitrator charges you for everything he does in the arbitration.  He has no checks or balances in this regard.  So if your arbitrator is trying to send his kid to college, you might as well sign over your car right now because he can make up any number of hours he wants and send you a bill.  You have to pay it or you will default.  Answer two:  because he’s not qualified to be a REAL judge.  So he’s going to take it out on you.  Whatever his interpretation of the laws, whatever his opinion is of your film, your budget, your hair color, he can rule however he wants to.  (As a matter of record, our arbitrator actually told us that nobody cares about our movie or this case.)  And again, there are NO checks and balances on this because the arbitral body hides behind its motto:

4)      AN INFORMAL, EXPEDIENT AND COST EFFECTIVE PROCESS.  We elected not to have full time representation because of the cost.  Our agent however did hire a full time lawyer.  Even though we had the promise of an informal process, the arbitrator NEVER looked out for our best interest.  He let the opposing attorney antagonize and threaten us.  He let the opposing attorney cause repeated and unnecessary delays.  He scheduled paperwork to be due while we were traveling on the film festival circuit.  But he gave time extensions to the other side.  He gave the opposing attorney such wide latitude in discovery that we turned in over 1000 pages of evidence!  Meanwhile, he only required the opposing attorney to turn in about 10.  So this impartial, expedient, cheap process was not our experience.  Our arbitration took SIX months and cost a lot of money.  The entire process from breach to verdict was a year because:

5)      THE BEST OFFENSE IS A GOOD DEFENSE.  From our experience, being the CLAIMANT (the party bringing the action, namely, us) puts in you a much tougher spot that being the RESPONDENT (the party being sued, the agent).  We had to prove all of our claims, which meant that we had to turn over clear and compelling evidence.  We thought we had plenty.  But the arbitrator’s rulings slowly whittled away what we thought was our best evidence.  The respondent does not really have to do anything.  Our agent literally just sat on our film’s foreign distribution rights stalling all the energy we had been creating for a year.  Now we might be in trouble on this one, but we really would consider just breaching the contract and exploiting the film ourselves (next time).  It would then be up to our agent to prove the breach, the damages, etc.  Definitely DO NOT consider this legal advice.  It’s just our opinion.

6)      AGENCY COUPLED WITH AN INTEREST.  Scour your contract right now for this phrase.   It is crucial when it comes to terminating your agreement.  Now what we are about to say is only a general rule that (true to the law) comes with a million exceptions.  Nonetheless, in an agency contract, you (as the principal) ALWAYS have the POWER to terminate a contract with your agent AT WILL.)  It is imperative that you understand that you can still be liable for the damages that this causes your agent (i.e., the MG or license fee they already paid you, marketing expenses they can prove they spent, etc.).  Our agent did countersue us for damages.  But they also sued us saying that we did not have the RIGHT to terminate the agreement.  As we are now painfully aware, the RIGHT to terminate is not the same as the POWER to terminate.  As a rule, you CANNOT terminate your contract with an agent if it is “coupled with an interest.”  That is to say, that the agent has some kind of interest “in the thing the contract is about.”  What is this “interest”?  What is the “thing”?  Who the hell knows!  It isn’t defined by the law.  What the interest ISN’T has sort of been sketched out over the last hundred years.  Generally, simple monetary considerations are NOT considered interest (i.e. commissions, payments, etc.).   We thought we were well within our POWER to terminate because the agent did not pay any money upfront.  And since the agent did not generate any deals other than those we brought to them, it would seem TWICE as obvious that our distributor had NO interest in our film.  But, referring to #2 above, our arbitrator was grossly unqualified to interpret this kind of law (our research shows these agency coupled with an interest cases frequently end up in appeals court because of their complexity).  Our arbitrator ruled that our contract was coupled with an interest because of some postcards that the agent had printed out in Berlin (have we mentioned that you can’t (technically) appeal?).  I’m sure that now every distributor is now calling their attorney to add this paragraph, but if you, the filmmaker, can, keep it out.  The agent is covered anyway, because in the event you terminate unfairly, you are on the hook for any damages that the agent suffers (and probably their attorney’s fees).

7)      DEFINE DEFINE DEFINE.  Boilerplate.  Fear that word.  Just because everyone thinks they know what marketing, customary efforts, good faith or even all-rights is, WRITE IT DOWN.  This is your business and your money we are talking about.  Define every single term.  We did not do this.  So when we claimed that our distributor did not use “reasonable and customary efforts” to license, market and sell our film; that they did not “consult with us” on this marketing and licensing of our film; that they did not generate offers that we could have gotten ourselves, we were on the hook to prove it.  We thought it was obvious that our agent should have a Facebook page, and maybe post our movie on it, or on their website, maybe even the trailer (shocking!).  At least they should have spelled our names right on their listing!  To our 500 pages of print-outs, the arbitrator balked, saying that is was “unpersuasive.”  Outline what you think reasonable and customary efforts are.  We really recommend setting a minimum amount acceptable for the contract to remain in force.  Define marketing.  What efforts do you expect the distributor to make?  Be as specific as you can.  (I am now hearing horror stories of friends’ films sitting on their distributors’ shelves in limbo.  They won’t be getting the rights back for years and the film won’t be generating any more revenue because the distributor finds it financially unviable to exert further effort.)   Go through your contract as though you can be shot by a firing squad.  Because that’s how it feels when you go into an arbitration hearing and every sentence is scrutinized by both sides, each interpreting it to favor their position.  If the arbitrator can’t see clear convincing evidence that your definition is correct, you cannot prove a breach of contract.

8)      CONSULT WITH AN ATTORNEY.  A GREAT ONE.  Unfortunately no lawyer could have reasoned with our agent in order to avoid arbitration.  The lawsuit in and of itself was ridiculous.  Though we only had an attorney on retainer for consultation, the way the arbitrator pushed us around made us wish we could have afforded complete representation (or an assassin).  It is worth noting here that we changed our law firm part way through the proceedings.  Just like the discussion of the arbitrator above, make sure your own attorney is qualified to handle your particular dispute.  The law is complex and the process is a game.  You need a fighter.  You want to feel really great about who is representing you.  Don’t be afraid to fire people.  Keep looking until you find the right lawyer.  How will you know?  Trust me, you will.

9)      KEEP RIDICULOUSLY COMPLETE RECORDS OF EVERYTHING THAT HAPPENS…EVER.  So after all of this you may be surprised to find out that we prevailed.  (Can you imagine what we’d say if we LOST?)  How?  Every single email, letter, check, even the envelope that the check came in.  Yep, we keep all of that stuff and more.  Why?  Look through your contract and see if you find a paragraph that discusses how to amend/addend the contract.  Usually it stipulates that it has to be done in writing.  It turns out that most states consider email “written communication.”  While we were not necessarily saving all of that paperwork to prevail in a court hearing, that’s what ended up happening.  The agent not only lost their frivolous countersuit because of those emails, they were also held to a strange law in California under which two parties can “agree to agree” just by agreeing to the major terms of an agreement.  (Confused?  It would take a book to explain THIS law.)  Specifically, in those emails, we had offered the agent a sum of money to settle the case.  Though they originally agreed to accept it, they later reneged.  The arbitrator ruled that the first agreement was permanent.  Though it was on a technicality, a win is a win.

10)   BE A SORE WINNER.  But the award by the arbitrator was lackluster.  He is a studio attorney who clearly thought that our case was frivolous and meaningless.  He just couldn’t understand that to us, it meant everything.  In the end, the arbitration cost us almost as much as our film and stole a year of our lives.  We are now out to prove the arbitrator wrong.  Filmmakers DO care about their movies and filmmakers WILL care about this verdict.  He could have single-handedly moved independent filmmaking into a new era of mutual responsibility.  But instead his final opinion read more like a warning to the distributor on how to fix their contract so that they can more assuredly screw over the next filmmaker.

11)   TELL YOUR STORY.  Since we’ve started going public, we are hearing many stories of frustration and anger about these agency relationships.  Filmmakers worry that if they speak up, the agencies may retaliate.  Well, here are two things you should know.  One, they probably WILL retaliate.  Ours did.  They told film festivals, foreign sales agents, distributors and other people we do business with that our film was “unavailable.”  They tied up our film’s distribution for almost an entire year.  We were distraught.  But then we realized number two:  we are the content creators.  Festivals, distributors, aggregators and (most importantly your fans) want your content.  These agencies don’t have jobs unless someone makes them something to sell.  Thankfully, we have been able to pick up where we left off, though the film’s value has certainly suffered from sitting on the shelf for a year.

As we sat in the hearing, reading aloud the angry emails that had flown back and forth between us and our agent, we were struck by a sad realization:  this whole process was just a big waste of time and money.  WE were paying the arbitrator to decide if WE had the right to terminate a contract with an agent who was supposed to be making US money by exploiting a movie WE paid for.  Who were these people and why were they being granted ANY validity whatsoever?  We are sharing our story in the hopes that it will help save some other filmmaker from falling into the same traps we did.  And if you do find yourself having to take that big leap, remember:  arbitration is war and you have to win by any means necessary.

None of this article should be construed as legal advice.  This is our opinion base on our experience. 

About the author:

Michael D. Akers is an American film director, producer, screenwriter and editor. In 2000, he founded United Gay Network (UGN) with his longtime partner, Sandon Berg. Morgan is Akers’ fourth in a line of genre defining films.  His first film, Gone, But Not Forgotten, altered the queer indie landscape with an adept story made universal through common human drama and incidental sexuality and went on to win numerous audience awards after playing in more than 30 festivals world-wide. Gone, But Not Forgotten ultimately became one of the most successful independent LGBT films of all time.

 

April 11th, 2013

Posted In: Distribution, International Sales

Tags: , , , , , , , , , , , , , ,


There are many ways a film can reach its audience. While independent filmmakers often lock themselves into the path of securing a festival premiere, signing a sales agent, hoping for a sizable distribution deal that includes a theatrical release and sailing off into the sunset to make another film, they could be overlooking options that make better sense for the type of film they have.

TFC member Michelle Mower knows the indie filmmaker mindset well having worked for many years with Houston based organization Southwest Alternate Media Project (SWAMP). She too thought that her first feature film, The Preacher’s Daughter, would follow that same path.  But after sending TFC’s Orly Ravid the rough cut of the film, advice came that altered her plans.  I spoke with Michelle to find out how her film achieved distribution and succeeded in bringing Lifetime Movie Network its highest ratings for 2012.

Preacher's Daughter DVD art

SC: “Your case study is particularly interesting to me because your initial thought was you wanted to have a festival premiere and tour the circuit. But something totally different happened?”

MM: “Isn’t that normal for independent films? Isn’t the festival circuit what all indies are supposed to do? [laugh]”

SC: “Yes, totally what people think. But other opportunities came up for your film. First let me ask, how did you finance the film?”

MM: “We funded this film in stages. We raised our shooting budget first which was the ultra-low, $50,000 budget. But as we got into preproduction, we were able to attach name talent to the project, so we raised a little more and then as we got into production and post production, we got a few more investors to help us finish the film. It was very typical of most first features where you start with one budget, but end up with another and you struggle to get the film finished. We didn’t really know what would happen with the film, but we did feel like we had a great story, some very strong performances, some things that would definitely attract an audience.”

SC: “How long did it take to shoot and finish the film?”

MM: “We ended up with a total of 43 days for the shoot which is really long and I do not recommend it. We had crew changes and scheduling issues, so it caused us to prolong our production.  Ultimately, it took us over a year to finish the film.

SC: “Was the film shot mainly in Houston, Texas?”

MM: “Yes, the whole film was shot in Houston and the surrounding area. The film is set in a small town in East Texas, so I shot it in the little towns surrounding Houston.”

SC: “Tell me about casting. How did you land Andrea Bowen?”

MM: “It’s a funny story. I sent out a casting notice in LA. Initially, I wasn’t intending to cast there because I didn’t think I could afford it. But I was out there for the Los Angeles Film Festival so I thought if I’m out there I might as well see what would happen. I posted on Breakdown Services, and within 24 hours I had 1400 submissions just for the lead role alone. I narrowed it down to a couple hundred and then my casting director went through those and we invited about 60 women to audition. 36 showed up and one of them was Andrea Bowen, from Desperate Housewives.”

“I had no idea who she was. I had seen Desperate Housewives, but not for years and she was probably around 13 years old when the show started.  To say she nailed that audition was an understatement. She’s an extremely talented actress and it was very apparent that she knew what she was doing. When she left, I turned to the interns working with me and they told me who she was and I had mixed emotions because she was so awesome, but I didn’t think I could afford her. I wasn’t even going to waste either of our time in trying to contact her. But that was my naive reaction and I have learned since that actors do want to work, but they also want good roles.  If you have a good script with a really strong role, they are willing to work with you.”

“Her agent contacted me, we sent over the full script. Andrea loved it and that gave me confidence in my writing because I am sure she reads scripts all the time. So we negotiated with them and were able to get her on board. She was wonderful to work with and I am sure the film would not have gotten nearly as far as it did without her.”

“Our male lead, Adam Mayfield, is from Houston so we had some mutual friends. He is based in LA too, and I was leery about bringing in too many people from other cities because of the budget constraints. But he was in town one weekend and we met for lunch and I just knew he was the right guy. He was just coming off of his role on All My Children and he wanted to work with Andrea so it all worked out.”

SC:”So what happened to change your course on distribution? Was the film premiered anywhere?”

MM: “I met Orly at the annual Business of Film Conference in Houston that is presented by SWAMP when I was in production and she told me to keep her apprised of what we were doing with it. I joined The Film Collaborative and once I had a rough cut, I sent it to Orly and asked her to give me feedback and guidance. I was thinking about festivals until she came back and said it wasn’t a festival film because it was too mainstream, too commercial in feel.  It probably wasn’t going to be programmed by the bigger festivals. She said I needed to think about other options. We had already submitted to some festivals, like SXSW, and it did not get in so it made me rethink what I was doing with the film and look at other options.”

“Orly introduced me to Imagination Worldwide, a sales agency, because they often work in broadcast licensing. I sent them a one sheet and that made them ask to see the film. I sent them my rough cut and they asked to rep it for the cable market. This was November 2011 and they took it to EFM the next February. They always knew that it might be of interest to Lifetime, but I didn’t get my hopes up. I was really still trying to raise more funds to get it absolutely completed.”

“We went ahead and did the world premiere in Houston in April 2012, and in June we sold to Lifetime Movie Network.  I did have to cut down the film because there is certain content that Lifetime won’t air, curse words and nudity and stuff. It premiered on August 31, 2012 on the Lifetime Movie Network, one of Lifetime’s specialty channels.  It was the  highest rated movie on the channel in all of 2012.”

SC: “Were you involved in the promotion of it and do you know what they did?”

MM: “I had been promoting it in my social network for a long time. I always thought it would go into the festivals and I would need my network, so I had a Facebook page for the film and we started our own audience building from the get go.”

“When Lifetime took the film on, their promotion came through TV ads. I expected the promotion on the Lifetime Channel  because they typically do that, but I didn’t expect to see it on OWN, NatGeo and Bravo and all of these other cable channels. I asked my Facebook fans to let me know what channels they were seeing the promotion on and we counted 9 different networks.  So they did a great job promoting it in the broadcast world.”

“I had been told earlier in the post production process that this was not a marketable film. It wasn’t a Christian film because it was too edgy and it wasn’t an indie film because it wasn’t edgy enough. But Lifetime was able to market it well.”

SC: “So in your deal with Lifetime, are you able to still sell internationally? Or sell on your own?”

MM: “My deal with Lifetime is for North American, Latin American and UK broadcast rights. Pretty much every other territory was open, but we have sold to about 7 other territories in the world now.  We will have a DVD/cable VOD release this month in the US [DVD will be available on Amazon April 9). It will be the director’s cut so all the scenes that I had to cut out of the broadcast version will be back in. Per our contract with Lifetime, we cannot do Netflix, iTunes, Hulu streaming until after the license expires in 5 years.”

“If you had told me when I started this process that my movie would reach millions of people, I would have laughed. But things happen the way they do for a reason.”

SC: “I think it is wonderful for a first feature film to sell, repay the investors and air on a network where millions would see it. Not many first timers ever achieve that.”

MM: “I have seen many strong feature films in my former work with SWAMP and I have attended many workshops and conferences so I knew the challenges I faced as a first time feature director.  I know it is very difficult to achieve distribution for indie films and even if you do, often it is for no advance or very low advance. If a theatrical release happens,  it is for a one week run in New York and LA, the two most saturated markets for films. Then on to digital release where very little is done to promote it. In that scenario, it is nearly impossible to make money back for investors or for the filmmaker. My advance did repay my investors.”

“I started out thinking I wanted to go that route, the festival-theatrical-digital route. But when I faced the reality of it and thought about what the Lifetime offer meant, it was really a no brainer. Make your investors’ money back and have millions of people watch your film. Pretty simple decision really. Plus, because of that deal, opportunities come to me that weren’t there before. When I call for meetings, people take the call. I have people interested in what projects I am considering. Not only did I sell to Lifetime, it was a success for them so that helps get more interest from the industry for my work.”

SC: “So what is your parting advice for filmmakers, either new ones or those who are working on their second or third film?”

MM: “I sat on this script for 9 years because I was afraid. What would happen if I made the film? Would I put my family in financial hardship? I made all kinds of excuses for why I shouldn’t make it at that time. My advice is stop making excuses. Make your movie. No one is stopping you and there are opportunities to sell it if you are open to them. Figure it out and make it happen.”

Thanks Michelle, for your candid answers and hopefully there are a few filmmakers out there re-evaluating how they plan to release their films.

 

 

 

 

 

April 4th, 2013

Posted In: Cable, Distribution, International Sales

Tags: , , , , , , , , , , , , , ,


I recently sat down with David Branin of Film Courage to discuss the latest Kickstarter campaign sensation, Veronica Mars.  As of this writing, the campaign has received $4.1 million in pledges backed by over 62,000 people. It is even notable that if one Google’s Veronica Mars Kickstarter, press mentions overshadow the actual campaign page showing its power to generate mainstream press coverage that will not only widen its donation pool, but also further raise the profile of crowdfunding and Kickstarter, in particular.

No, this kind of reception is not to be expected for the unknown indie artist, especially one that has done little to nothing to cultivate an online base of support and who does not have a project that would entice mainstream press coverage. But is crowdfunding really here to stay? Is this type of funding becoming the new default for indie artists? I think it is and will continue to be. Crowdfunding is not a fad that will pass quickly into history. It is on the rise and becoming an acceptable, if not preferable, means to raise money for arts related projects.

In 2011, over $1.5 billion was raised via crowdfunding worldwide. Estimates for 2012, a mere one year later, say this grew to $2.8 billion. The National Endowment for the Arts, the largest annual national funder of the arts in the United States founded in 1965, has an annual budget of $146 million that it distributes to many organizations and individuals every year. They are perpetual targets for funding reductions and if you have ever applied to grantmaking organizations, you know the reams of paperwork it takes just to apply, let alone receive a grant.

Kickstarter, since its inception in 2009, has collected $450 million in donations for arts related projects, over $85 million just for Video and Film projects as of January 1, 2013. Artists still have to submit their campaign proposal and there are 2 main guidelines for acceptance. One MUST submit a project, something that will be completed and produce a result (a film, a game, a performance, a book etc). And the platform is only open to Art, Comics, Dance, Design, Fashion, Film, Food, Games, Music, Photography, Publishing, Technology, and Theater projects. It cannot be used for causes or to sell shares! The well prepared projects can receive an answer of acceptance within a week.

But Kickstarter is not the only game in town..as of April 2012, 452 crowdfunding platforms were operating globally.

render of a crowdfunding concept

If we are all honest with ourselves, earning a living from making art is pretty rare. I see many middlemen making good livings, but the artists themselves…not so much. And a lot of the money used to make the art comes from the artist or from grants and sometimes from investors who are not likely to ever see that money again. Crowdfunding (donation, not investment) offers a far less risky antidote to all of this. From the start, the artist determines a budget based on what she is willing to risk personally and on what she should expect to raise in donations. This is better than taking all of the financial risk personally (credit cards, remortgages, life savings etc) or asking others to do this because with donations, no one expects the money back. Taking investment means she has to make a good faith effort (and ideally show in a business plan how) to repay the investor and, often it means, having to compromise on the work in order to ensure its commercial prospects. Creating with debt hanging over one’s head is probably not as healthy and productive as creating with the knowledge that the pressure to conform to market expectations is lifted. The artist can still make money on the project by selling to those who did not donate. Her profit could start at dollar one!

So what of these donors? What motivates them to support, if not the prospect of making money? It seems that they are drawn to donation, not just because of perks, but because of altruism. Indiegogo reports they recently have seen a rise (33%) of all contributed dollars in excess of perk amount or without any perk requested. This is compared with 23% in 2011. Personally, I believe sites that are trying to mix crowdfunded donation and crowdfunded investment are not going to be successful. The motivations are vastly different.

There are 2 other components of a crowdfunding exercise that aren’t often talked about. One is asset protection. Since digital goods (films, books, music) can be easily reproduced at zero cost, crowdfunding helps insulate against piracy loss. The creator agrees to provide content only if enough people commit themselves to paying for it in advance. This also overcomes the “big talker problem,” whereby people say they are interested in seeing a project created, but then don’t actually purchase. This does put the onus on the creator to put out spectacular projects and would be successful mainly for those with a track record of doing so. As consumers, we like to have an idea of what we are buying into.

The second is market proof. Say that the scope of the project is so large that it is going to be a candidate for investment, but, as with most films, the investors want concrete evidence that the project has interest in the market. Crowdfunding would serve in testing the market for upcoming productions.  If enough people express interest and are willing to pay in advance, even in small amounts, this shows a strong reason to go ahead with the production. The Veronica Mars campaign is an example of this. Warner Bros studio agreed to allow the making of the film and to distribute it, ONLY if Rob Thomas reached a minimum funding goal.

For a producer that has an interesting concept, but needs to entice outside investment, a crowdfunding exercise helps to gauge interest in a way that can be demonstrated to potential partners as well as widening the audience net beyond their personal circles. I have also suggested this as a way for foreign film commissions to decide which producers will receive ever shrinking government arts funding. If audience can be demonstrated through a crowdfunding effort, it shows that the producer (or distributor/sales agent because typically they receive the funds first so they should also prove they can reach an audience) is committed not only to making the work, but making sure it will be seen. In this case, money may not be the primary objective, but audience interest is still shown through the number of backers. That audience can come from anywhere in the world, not just the home country.

With the knowledge that crowdfunding IS here to stay, then we must also agree that creators need to be mindful of their audience and how to cultivate it online. The amount of money one can raise depends on how many supporters one already has and how many potential supporters can be reached with supporters’ help. “Crowdfunding is really about your social-media network. Make sure you have built out your Facebook fans, your LinkedIn connections, your Twitter followers, your email list. All of that is your social currency,” says Geri Stengel of Venturneer. We at TFC are continually consulting with producers about how to get active online and keep their audiences maintained. This is not a skill to use for one project, but an ongoing process to use throughout a professional career. The sooner that is embraced, the more prepared for the future of filmmaking. Film schools the world over should have training in audience building as a requirement to a degree and those who don’t attend film school should be studying how to do it right now. There is an abundance of workshops, seminars, online courses teaching these skills and tools. The longer artists (and their schools) resist, the more they are resigned to falling behind or obscurity.

For information on crowdfunding tips, see here, here and here

For more on my thoughts regarding crowdfunding, view these videos.

 

 

 

 

March 29th, 2013

Posted In: crowdfunding, Social Network Marketing

Tags: , , , , , , , , , , , , ,


Director Shaka King’s film, Newlyweeds, was included in the Sundance NEXT category for ultra low budget films and secured distribution through Phase 4 Films. Here he discusses the value of participating in filmmaking labs like those from the IFP, making short films, and using Kickstarter to successfully fund the film’s trip to Sundance.

March 1st, 2013

Posted In: crowdfunding, Distribution, Film Festivals

Tags: , , , , , , ,


A continuation of the previous video interview, Writer/Director Edward Burns talks about  the value of using Twitter to connect with his fans and collaborate with them on his projects…to a point. His next project, Winter Spring Summer Fall, is now in production with a Kickstarter campaign planned to help finance the film.

February 28th, 2013

Posted In: crowdfunding, Social Network Marketing

Tags: , , , , , ,

« Previous PageNext Page »